A arma secreta para The First Berserker: Khazan
A arma secreta para The First Berserker: Khazan
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra que perdeu, mesmo de que isso signifique combater o próprio exfoircito de que outrora este respeitava.
Quem gosta por 1 souslike Muito mais “tradicional” provavelmente não vai apreciar tanto o fato por de que não há um grande mapa interconectado de modo a explorar.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Este visual de animação 3D pelo visual cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que ESTES jogadores sintam tais como se estivessem assistindo a uma animação.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e um suco bastante bom de modo a se repetir
Também igualmente The First Berserker: Khazan similarmente identicamente conjuntamente temos personagens bastante bem escritos qual acompanham este protagonista durante a jornada e que agregam amplamente natural para o conteúdo da história.
Enquanto é normal qual jogos do visual soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou 1 bom tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.